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28 December 2008

Lego Star Wars: The Complete Saga

Plot Synopsis: 7/10
Well, what can i really say about the plot? The story is broken down into the 6 separate Star Wars movies, with each movie being broken down into 5 playable levels. The whole saga spans two generations, and tells a galaxy-wide tale of good versus evil. That being said, if you need more details, I would simply refer you to the movies.
I would have to give the storyline a 7 out of 10. They explain what's going on, at the beginning of each level, but narrowing each 2+ hour long movie down to 5 levels per movie, things occasionally feel a bit jarring. If I hadn't seen the all of the movies, there were plenty of times that I would have wondered "If I just went through all that trouble with THAT character, why am I playing as THIS one, now?"

Game Play: 8/10
Lego Star Wars is your basic platformer. There's lots of running, jumping, collecting items, and killing bad guys. Occasionally, there are levels that involve flying a spaceship through obstacles while shooting down enemy craft, from a point-of-view from above the ship you're flying. There are two different modes for each level: Story Mode, and Free Play Mode. In Story Mode, you are only allowed to play as whatever character(s) the game requires, based on the plots of the movies. As you encounter other characters in Story Mode, they are then unlocked for use in Free play Mode, where you can play as any character you have currently unlocked. (Some characters must be defeated in battle before you can unlock them.)
Each level also contains a special red Lego block. Acquiring this block will unlock one of various features throughout the game, including, but not limited to, cheat functions and mini-games.
My biggest complaint about the gameplay is that everything that can be unlocked must essentially be unlocked twice. First, you have to actually unlock it, then you have to pay (with studs, the in-game currency, which you acquire throughout each level) in order to access them. Also, some of the prices on some of the items is extremely high, when compared to the number of studs you will typically acquire per level.
I'm going to give the gameplay an 8 out of 10. I didn't really have a problem with anything. It wasn't glitchy at all. But, considering the game was developed for a system with a touch screen, they didn't really include the touch screen much. This game could have played just as well on the Game Boy Advance.

Graphics: 8/10
I feel weird saying that the graphics are pretty good, here. They look like Lego blocks. As a result, they remind me of the blockiness of older 8-bit graphics, from the days of the NES. But, ultimately, when playing the game, it is quite clear that everything is supposed to be made of Legos. As such, I have to say that the graphics are pretty good, all things considered.
I'll give the graphics an 8 out of 10. Making everything look like it's made of Legos can get a bit hard to read, when trying to create the illusion of depth (making things look like they're further away than other things), but that's really my only complaint.


Overall Score: 7.67/10
Lost a couple of points for making a game that would work just as well on the previous generation of hand-helds. A couple more points were lost for making a game aimed mostly at people who are already intimately familiar with the storyline of all six movies. Overall, it's not a bad game. It's just not my favorite, either.

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