Plot Synopsis: 8/10
You play the part of Edward Brown, son of the world renowned adventurer, Gilbert Brown. It seems Gilbert's airship has crashed, and Gilbert himself has gone missing. You, as Edward, are about to set off on an adventure of your own in order to find your missing father. Much like most RPGs, in the process, you stumble upon other characters whose intentions seem to intertwine with your own, and thus you all band together. While looking for your father, of course, you find out that there is an evil organization bent on world domination, and, surprise surprise, they are somehow involved in your father's disappearance.
One thing I will give this game credit for, however, is that unlike most fantasy RPGs, Nostalgia uses real-world locations, such as London, Tokyo, Cairo, and several others. Sure, they are clearly not based on the world we live in, as there are monsters and airships and such. But either way, it's still a nice change of pace from the purely made-up locations that so many RPGs prefer to use.
I'll give the plot an 8 out of 10. I like the fact that it isn't your typical Final Fantasy-style blooming love story, or an overused save-the-princess type of story. I also like the way some of the characters interact with each other. Sure, there are details all through the game that have been done before, and are a bit cliched, but it all works.
Game Play: 9/10
Nostalgia uses a fairly basic turn-based battle system. Anyone who has played at least two Final Fantasy games should have no problem figuring out the control scheme. The world map is generally only accessible by way of flying around in your airship, though battles certainly still occur in the air as well as in the various temples and such. Overall, the controls are quite intuitive, for anyone who enjoys playing RPGs, and the game doesn't make much use of the system's touch screen.
I'll give the game play a 9 out of 10. Very simple to figure out. Very easy to use.
The graphics are perfectly adequate. I don't feel that they necessarily push the boundaries of the DS's capabilities, but you can easily tell what everything is supposed to be. They are also slightly stylized, and not overly realistic.
Nostalgia's graphics earn themselves an 8 out of 10. No complaints to be had. They do the job perfectly well, and I can't see how I'd do anything different.
No complaints about the audio, either. The music was intense where the action was intense, mellow where the mood was more laid-back, and saddening where the mood was somber. Frankly, the game is quite well scored. There really isn't any voice acting, that I can remember.
Thus, the audio gets a score of 9 out of 10.
Overall Score: 8.5/10
Nostalgia was a fun game to play. With the Final Fantasy franchise wandering further from what ties it had to the real world, it was nice to see an RPG that still had some connection to our world, while still incorporating some of the same standard RPG concepts that the Final Fantasy games always use. All in all, a well made game.