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13 January 2011

Professor Layton and the Unwound Future [DS]

Plot Synopsis: 9/10
At the start of the third installment in the Professor Layton saga, Layton and his assistant, Luke, attend an outdoor scientific demonstration in London. The man holding the demonstration asks the mayor to participate. Unfortunately, something goes awry, there's a rather large explosion, and the mayor vanishes. Of course, Layton and Luke immediately begin to investigate. As they do so, they stumble upon a large clock that seems to propel them forward in time. The investigation sends them bouncing back and forth between the present and the future, as they try to find the missing mayor.
I'll give the story a 9 out of 10. It really kept me guessing as to what was actually going on, more often than not.

Game Play: 9/10
The game play in Unwound Future is identical to the previous installments in the franchise. Moving about your environment and interacting with people are both done by a simple point and click system. The puzzles that need to be solved in order to proceed are all over the game.
The game play gets an 9 out of 10. The only real change to the set up is that there was just a little bit more of everything More puzzles. More information to be discovered, regarding the various mysteries. Nice and simple.

Graphics: 8/10
Again, the graphics are exactly the same as in previous installments. I saw no noticeable differences whatsoever. The animations ran smoothly. Visually, it was easy enough to understand what was what. Once again, the graphics score stays the same. 8 out of 10.

Audio: 9/10
Much like the graphics and game play, there were no major changes to the audio, either. The music still had a distinctly European flavor, and tied in to the game well. The voice acting was still very well-done. And so, yet again, the score stays the same. 9 out of 10.

Overall Score: 8.75/10
Another great game in the Professor Layton franchise. The developers don't make many changes, from one game to the next, because they really don't need to.

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